I figured it was time to begin the great reveal for wasteland and go over in depth just what I had planned for it as well. For starters we're going to implement a few strongholds for each of the factions. They will not be spawn points but simply somewhat finished bases for the teams to capture and hold and possibly a nice place to stash a few weapon crates and what not.
That brings me onto the next think I'll get working on and that would be our rewards system. As of right now the only rewards you get for playing on wasteland is that you can get some crates every once and while and maybe 15k-20k every few hours from killing the bounty target and capturing the money truck. Nothing that you can really show off right? For now I'm still working on a few ideas on how to reward the players a bit better but if anyone has any suggestions please feel free to say them!
I'll also be adjusting prices for vehicles and weapons over the coming weeks to average out the playing field for everyone as certain types of weapons and vehicles are too hard to get or too easy to get. Hopefully we'll be able to find a very nice balance between all the weapons. Factors being considered in the pricing of weapons is the effective range, damage per shot, penetration, and availability.
When it comes to missions we're probably all getting bored with the ones that run right now, so I'm going to be changing things up a bit. I'll begin working on a little bit of randomization for the missions so that they all aren't the same. Each mission should be unique in the AI, and reward amount aspects. Speaking of AI, they're pretty bland at the moment and they won't attack players properly. I'll be setting them up so that they will be hard as all hell to defeat to give it a bit more of a challenge.
In the end I hope we can all find these updates to be beneficial towards the wasteland server in the coming weeks and I believe that together we can make a wasteland server like none other.
Have a great day guys!